Computer Games
Title: Computer Games
Category: /Social Sciences/Psychology
Details: Words: 3969 | Pages: 14 (approximately 235 words/page)
Computer Games
Category: /Social Sciences/Psychology
Details: Words: 3969 | Pages: 14 (approximately 235 words/page)
Games have been around on personal computers (PCs) for about 30 years, evolving from text-adventures such as the 1976 game Adventure to the almost-ubiquitous video games of today. Many PC games released recently are also available on dedicated games console platforms, like the Xbox, PlayStation 2 and GameCube but current PCs are more powerful than games consoles, including the Xbox 360, often resulting in the option for more detailed graphics or AI in the PC versions. The vast array
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are much more prevalent than in the western countries and can sometimes occupy an entire floor of a shopping centre. They allow gamers to play competitively without the technical knowledge required to set up the LAN as well as providing access to Internet games. This can allow gamers in MMORPGs or team FPS matches to coordinate much more effectively than if they were communicating through headsets. They avoid potentially crippling communication problems such as lag.